Large Monstrosity, Chaotic Neutral
Armor Class 18 (natural armor)
Hit Points 68 (8d10 + 24)
Speed 30 ft., Fly 50 ft.
STR
17 (+3)
DEX
18 (+4)
CON
17 (+3)
INT
7 (-2)
WIS
12 (+1)
CHA
8 (-1)
Senses Darkvision 60 ft., Passive Perception 11
Languages Common, Sylvan
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Tail Spike: The manticore has a large scorpion stinger capping the end of their tail. It is made of hard chitinous material and difficult to cut along the tail.

Actions

Multiattack. The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Tail Spike. Melee Weapon Attack: +5 to hit, range 10 ft., one target. Hit: 7 (1d8 + 3) piercing damage and the target must make a DC 10 Constitution saving throw, taking 5 (2d4) poison damage on a failed save, or half as much damage on a successful one.

Description

A creature of striking beauty and lethal grace. Its honeyed fur is streaked with bold bands of gold and black, shimmering under the moons gentle light. A scorpion's tail extends from its regal lion body, jet black and tipped with a venomous sting, a silent warning to would-be challengers.
Despite its formidable appearance, the bumblebee Manticore is not without its own peculiar charm. It delicately sips nectar from blossoms with its barbed tail, spreading pollen as it moves. This unusual blend of strength and pollinating grace makes it a fascinating sight in the wilds.

Habitat: ForestGrasslandHill

ChuWii

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