Medium Humanoid (Orc), Chaotic Evil
Armor Class 13 (Fel Armor)
Hit Points 33 (6d8 + 6)
Speed 30 ft.
STR
14 (+2)
DEX
10 (+0)
CON
12 (+1)
INT
11 (+0)
WIS
10 (+0)
CHA
10 (+0)
Skills Arcana +2, History +2
Damage Resistances Necrotic
Senses Passive Perception 10
Languages Infernal, Orc
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Fel Armor. The neophyte gains hit points equal to it's proficiency bonus at the beginning of each of its turns

 

Actions

Multiattack. The neophyte can make two attacks.

Battleaxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 3) slashing damage.

SomeIgnorance

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