Armor Class
13
Hit Points
26
(4d6 + 12)
Speed
30 ft.
STR
12
(+1)
DEX
10
(+0)
CON
16
(+3)
INT
9
(-1)
WIS
9
(-1)
CHA
14
(+2)
Skills
Intimidation +4, Persuasion +4, Stealth +2
Damage Vulnerabilities
Radiant
Damage Resistances
Bludgeoning and Piercing from nonmagical attacks
Damage Immunities
Necrotic
Condition Immunities
Poisoned, Restrained
Senses
Darkvision 180 ft., Passive Perception 11
Languages
Abyssal, Infernal
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Demon's Sight. Magical darkness doesn't impede the voidwalker's darkvision.
Semi-Incorporeal Form. The voidwalker cannot be affected by difficult terrain.
Magic Resistance. The voidwalker has advantage on saving throws against spells and other magical effects.
Orcish Minion. The voidwalker has +1 to attack and damage rolls so long as it is under the control of it's master.
Spellcasting. The voidwalker casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 12):
1/day each: compelled duel
Actions
Multiattack. The voidwalker can make two claw attacks.
Claw. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) necrotic damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
6/16/2024 3:23:12 AM
|
2
|
0
|
--
|
Coming Soon
|
|
|
8/2/2024 2:51:26 AM
|
3
|
1
|
--
|
Coming Soon
|
|
|
8/2/2024 3:22:22 AM
|
4
|
0
|
--
|
Coming Soon
|
|
|
8/2/2024 3:23:48 AM
|
4
|
1
|
--
|
Coming Soon
|
|
|
8/2/2024 3:44:56 AM
|
4
|
1
|
--
|
Coming Soon
|
Comments