Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Hive mind. All the blighted ones possess a hive mentality with one another. So generally, where there's one, many follow.
Blighted Spear. The Blighted Goblin wields a weapon tainted with the Blighted Scourge. Creatures struck by the spear must succeed on a DC 10 Wisdom saving throw or become infected with the Blighted Scourge (explained in the Blighted Scourge section).
Blighted Arrows (Limited Use). The Blighted Goblin can fire Blighted arrows a limited number of times. When using these arrows, creatures struck by them must succeed on a DC 10 Wisdom saving throw or become infected with the Blighted Scourge. The Blighted Goblin has a limited supply of 1d4 Blighted arrows per encounter. When out of these arrows, the goblin uses normal arrows.
Death Burst. When the Blighted Goblin drops to 0 hit points, it self-destructs in a burst of Blighted energy. Creatures within 5 feet must make a DC 10 Constitution saving throw or take 5 (1d10) Blighted energy damage and be infected with the Blighted Scourge.
Blighted Spear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage. On a hit, the target must succeed on a DC 10 Wisdom saving throw or become infected with the Blighted Scourge.
Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Description
A twisted version of a typical goblin, its green skin now sickly and veined with dark energy. Its eyes glow dimly with blighted power, and its jagged spear drips with corruptive energy. This creature is still nimble and cunning, but it fights with a unified, eerie precision under the Hivemind’s control.
Comments