Armor Class
11
Hit Points
13
(11d4 + 123)
Speed
30 ft.
STR
12
(+1)
DEX
9
(-1)
CON
12
(+1)
INT
2
(-4)
WIS
10
(+0)
CHA
3
(-4)
Damage Resistances
Poison
Condition Immunities
Blinded
Senses
Passive Perception 10
Languages
--
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Disease Carrier. A carrion eater has a 25% chance of carrying a disease determined by the Dungeon Master.
Keen Smell. The carrion eater has advantage on Wisdom (Perception) checks that rely on smell.
Spider Climb. The carrion eater can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target.
Hit: 4 (1d6 + 1) piercing damage plus 2 (1d4) poison damage.
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