Magic Resistance. Caros Goldmist has advantage on saving throws against the charmed condition, spells and other magical effects, and magic cannot put him to sleep.
Tokmor Council member (6/day). When Caros Goldmist dies within Tokmor, he can choose to resurrect into a clone of his choosing within the bounds of Tokmor. If he does so, he returns with full hitpoints and regains 3 spellslots of 5th level or lower.
Spellcasting. Caros Goldmist is an 18th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). He can cast disguise self and invisibility at will and has the following wizard spells prepared:
Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp
1st level (4 slots): detect magic, identify, mage armor*, magic missile
2nd level (3 slots): detect thoughts, mirror image, misty step
3rd level (3 slots): counterspell, fly, lightning bolt
4th level (3 slots): banishment, fire shield, stoneskin*
5th level (3 slots): cone of cold, scrying, wall of force
6th level (1 slot): globe of invulnerability
7th level (1 slot): teleport
8th level (1 slot): mind blank*
9th level (1 slot): time stop
*Caros Goldmist casts these spells on himself before combat.
Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Previous Versions
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