Large Fiend (Shapechanger), Chaotic Evil
Armor Class 16 Natural Armor
Hit Points 80 (8d10 + 40)
Speed 60 ft., Climb 10 ft.
STR
21 (+5)
DEX
21 (+5)
CON
21 (+5)
INT
4 (-3)
WIS
6 (-2)
CHA
12 (+1)
Saving Throws STR +8, DEX +8
Damage Vulnerabilities Radiant
Condition Immunities Charmed, Frightened, Poisoned
Senses Darkvision 120ft, Tremorsense 30ft, Passive Perception 12
Languages Can only understand it's master's intentions for it to do. Cannot understand any spoken or written languages.
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Fluidic Abomination. The AlSharik Can change between it's solid and fluid forms at will. This can be done once a turn as a reaction or free action.

Solid state: AC: 16 - Movement speed is 60. Has advantage on all area of effect Saving throws That would cause damage to this AlSharik.

Fluidic State: AC: 21 - Movement speed 20. Has disadvantage on all area of effect Saving throws That would cause damage to this AlSharik.

Magically Abnormal. The AlSharik Radiates Tremendous Demonic energies But has no ability to use it in the form of spells.

Actions

Solid State actions:

Bite. melee attack. +5 to hit. Reach 5 ft. One target. 2D8 piercing damage upon hit. 

Slash. melee attack. +5 to hit. Reach 5 ft. One target. 2D6 slashing damage upon hit. When the AlSharik hits with slash target must succeed a DC 13 CON save or suffer 1D6 bleeding damage at the start of their turn until they pass a DC 13 CON save. The target can Roll a Saving throw Each round BEFORE taking the bleeding damage.

Trample. Melee Attack. +8 to hit. Reach 5 ft. 2D6 +5 bludgeoning Damage. AlSharik must move over a space occupied by it's target. This can only be used on creatures or objects of a smaller size than the Alsharik.

Fliudic State Actions:

Maw. Melee attack. +6 to hit. Reach 5 ft. One Target. 2D8 piercing Damage.

Puncture. +4 to hit. Reach 15 ft. One target. 2D6 piercing damage upon hit. When AlSharik hits with Puncture target must succeed a DC 13 CON save or suffer 1D6 bleeding damage at the start of their turn until they pass a DC 13 CON save. The target can Roll a Saving throw Each round BEFORE taking the bleeding damage.

Parasitic Latch. Any time the AlSharik Makes physical contact with the BODY of a target it may make a grapple check as long as it is in it's fliudic state as a free action. Upon success the AlSharik latches onto the target and does 1D8 piercing damage to the target at the start of the AlSharik's turn until it is no longer grappled to the target. If the AlSharik takes non magical physical damage while latched onto a target half of the damage (rounded down) is taken by anything it is currently Latched onto. In addition The AlSharik may still make two attacks while Latched each turn. If it latches a small or tiny creature, that creature's movement speed is reduced to 0 while grappled.

 

Reactions

Detonate. Upon The AlSharik Reaching 0 HP or lower the AlSharik must roll a D20. If the number is 12 or greater the AlSharik Explodes dealing 5D8 infernal damage to anything within a 30 ft radius.

If a AlSharik takes Infernal damage and is reduced to 0 HP or lower they always detonate.

Creatures may make a DC 16 Dex Savings throw to half this damage.

When doing damage to Structures the damage is 12D8

Description

The AlSharik usually travel alone or in pairs. More is usually together in larger encounters, like a siege on a town or keep.

The AlSharik were spawned by Teriale (A self appointed Demon King) in the depths of the Abyss when he realized he needed a heavier siege weapon than the standard Sharik.

The Alsharik can often be seen trampling over soldiers to get to a wall or other major fortification before Exploding and causing major damage to the structure and everything around it. These monstrosities are not usually seen fighting in the front lines, but rather running straight to defences in complete disregard to it's own safety and then fighting until it erupts into an explosion of infernal energy.

Previous Versions

Name Date Modified Views Adds Version Actions
8/4/2024 1:15:44 AM
46
3
A
Coming Soon

Monster Tags: fiend

Loveblt

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