Medium Humanoid (Elf), Neutral Evil
Armor Class 12 (15 with mage armor)
Hit Points 91 (18d8 + 10)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
20 (+5)
WIS
15 (+2)
CHA
16 (+3)
Saving Throws INT +9, WIS +6
Skills Arcana +13, History +13
Senses Darkvision 60ft, Passive Perception 12
Languages Abyssal, Aquan, Common, Elvish, Orc, Primordial, Sylvan Any six languages
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Fey ancestry. Alicia Gleamwood has advantage on saving throws against the charmed condition, and magic cannot put her to sleep.

Tokmor Council member (6/day). When Caros Goldmist dies within Tokmor, he can choose to resurrect into a clone of his choosing within the bounds of Tokmor. If he does so, he returns with full hitpoints and regains 3 spellslots of 5th level or lower.

Spellcasting. Alicia Gleamwood is a 15th-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). She can cast disguise self at will and has the following wizard spells prepared:

Cantrips (at will): ray of frost, light, mage hand, prestidigitation, shocking grasp

1st level (4 slots): shield, identify, mage armor*, Ice Knife

2nd level (3 slots): Spray of cards, misty step

3rd level (3 slots): Thunder step, [Tooltip Not Found], lightning bolt

4th level (3 slots): [Tooltip Not Found], faithful hound, Dimension door

5th level (3 slots): cone of cold, Summon Elemental

6th level (1 slot): Summon Fiend

7th level (1 slot): Magnificent Mansion

*Alicia Gleamwood casts these spells on herself before combat.

Actions

Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Previous Versions

Name Date Modified Views Adds Version Actions
8/4/2024 3:06:50 AM
4
1
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Coming Soon

Monster Tags: NPC

Habitat: Urban

Caethir

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