Fey Ancestry. Arya has advantage on saving throws against being charmed, and magic can't put her to sleep.
Magic Resistance. Arya has advantage on saving throws against spells and other magical effects.
Mind Defense. Arya can include her Intelligence modifier in her AC.
Spellcasting. Arya is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 20, +12 to hit with spell attacks). Arya has the following spells prepared:
Cantrips (at will): Chill Touch, Eldritch Blast, Prestidigitation, Thaumaturgy, Shield, Inflict Wounds, Sleep, Invisibility, Command
8th level (5 slots): Maze, Sunburst, Demiplane
9th level (5 slots): Meteor Swarm, Prismatic Wall, Wish, Storm of Vengeance
Multiattack. Arya can make up to 3 actions.
Longsword. Melee Weapon Attack: +14 to hit, reach 5 ft., 1 target. Hit: 61 (8d10 + 8) slashing damage.
Mind Attack. Ranged Weapon Attack: range 120/240 ft., 1 target. The target must succeed a Wisdom saving throw (DC 20) taking 83 (10d12 + 6) psychic damage on a failed one, and half as much on a successful one.
Parry (3/day). While wielding her longsword, and when another creature damages Arya with a melee attack, Arya can use her reaction to add a +2 to her AC. Potentially making the attack miss.
Striker. When another creature enters Arya's reach, she can automatically make one longsword attack.
Arya can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Arya regains spent legendary actions at the start of her turn.
Longsword Attack. Arya makes a longsword attack.
Spell Attack. Arya casts a spell.
Mind Attack (Costs 2 Actions). Arya makes a mind attack attack. In addition, if the target fails the Wisdom saving throw, it also has disadvantage on attack rolls, saving throws, and ability checks in its next turn.
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