Tiny Celestial, Chaotic Good
Armor Class 18 Natural Armor
Hit Points 70 (6d8 + 3)
Speed 25 ft., Swim 60 ft.
STR
15 (+2)
DEX
20 (+5)
CON
18 (+4)
INT
14 (+2)
WIS
19 (+4)
CHA
20 (+5)
Saving Throws STR +5, DEX +8, CON +7, INT +5, WIS +7, CHA +8
Skills Acrobatics +20, Arcana +20, Religion +20
Damage Resistances All
Damage Immunities Acid; Bludgeoning, Piercing, and Slashing that is Nonmagical, Bludgeoning damage from falling
Condition Immunities Blinded, Charmed, Petrified
Senses Truesight, Passive Perception 20
Languages Common, Celestial, and Infernal
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Topographical Change. Anywhere the Axolotl goes the terrain changes into deep marshlands.

Spellcasting. The [Angelic Axolotl] is a 6th-level spellcaster. Its spellcasting ability is [Constitution] (spell save DC 20, +10 to hit with spell attacks). The [Angelic Axolotl] has following [Paladin] spells prepared:
6th level (2 slots): [Mass Healing Word], [Mass Cure Wounds]

 

Actions

Acid Claw Attack. Melee Weapon Attack: +6 to hit, reach 30 ft., 1 target. Hit: (3d6[Acid]) +6 [Radiant] damage.

Acid Spit Attack. RangedWeapon Attack: +6 to hit, range 30/60 ft., Up to 3 targets. Hit: (4d6[Acid]) +8 [Radiant] damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

It looks like your average everyday Axolotl, but when closely inspected within its eyes you can sense intense wisdom and a holy aura.

Lair and Lair Actions

The Jar.

Habitat: Swamp

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