Medium Humanoid, Neutral Evil
Armor Class 15 (natural armor)
Hit Points 88 (8d12 + 40)
Speed 30 ft., Climb 30 ft.
STR
20 (+5)
DEX
8 (-1)
CON
20 (+5)
INT
7 (-2)
WIS
7 (-2)
CHA
13 (+1)
Saving Throws STR +8
Skills Athletics +8, Deception +5, Intimidation +6, Perception +2
Damage Vulnerabilities Radiant
Senses Passive Perception 12
Languages Common
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Keen Smell. Barry has advantage on Wisdom (Perception) checks that rely on smell.

Reckless. At the start of its turn, the berserker can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Multiattack. Barry makes three meat cleaver attacks.

Meat Cleaver. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Habitat: ArcticForestHillMountainSwamp

GroovyCargo

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