Medium Humanoid (Human), Chaotic Evil
Armor Class 18 (chain mail)
Hit Points 30 (4d8 + 12)
Speed 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
16 (+3)
INT
10 (+0)
WIS
11 (+0)
CHA
9 (-1)
Saving Throws STR +4, CON +5
Skills Intimidation +1, Perception +2
Senses Passive Perception 12
Languages Any one language (usually Common)
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 3) slashing damage.

Crossbow. Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Bonus Actions

Second Wind. On his turn, the Black Guard can use a bonus action to regain hit points equal to [rollable](1d10 + 6). Once he uses this feature, he must finish a short or long rest before he can use it again.

Action Surge. On his turn, the Black Guard can take one additional action. Once he uses this feature, he must finish a short or long rest before he can use it again.

Description

Appearance: Most black guard members are tall and imposing, with a muscular build. Their features are rugged, marked by scars from countless battles. They wear heavy chain mail adorned with the sigil of the black guard.

Roleplaying Tips: Blackguard members show no mercy to those who oppose him. They exude an aura of intimidation and dominance, using fear to control those around them.

Monster Tags: NPC

Habitat: Urban

Mads54528

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