Medium Undead, Chaotic Evil
Armor Class 18 Natural Armor
Hit Points 105 (10d10 + 50)
Speed 40 ft.
STR
22 (+6)
DEX
18 (+4)
CON
20 (+5)
INT
14 (+2)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws STR +9, DEX +7
Skills Athletics +14
Damage Vulnerabilities Radiant
Damage Resistances Cold, Necrotic
Condition Immunities Exhaustion, Frightened, Unconscious
Senses Blindsight 30, Darkvision 90, Passive Perception 10
Languages --
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Cannabalistic Hunger. Has +5 Damage against Creature under max HP and heals for 5 HP each time they damage an injured Creature.

Grappler: Have Advantage on attacks against grappled targets.

 

Actions

Multi Attack. Make 1 Savage Bite and 2 Wicked Claws.

Savage Bite. Melee Weapon Attack, 1 target, 5ft range, 1d20+10 to hit, 2d8+6 Piercing Damage, if this drops a Creature to 1 HP they rise again as a Wendigo.

Wicked Claws: Melee Weapon Attack, 1 target, 5ft range, 1d20+10, 3d6+6 Slashing Damage

 

Bonus Actions

Feral Hunger. (Recharge 5 or 6) Choose 1 Target within 30ft, it makes a DC 18 Wisdom Save on a fail it gains a hunger, making an unarmed attack (1d20+Prof+Str or Dex whichever is higher) if it hits the target takes 5d8+Str or Dex Damage, and if this drops the creature to 0 HP the attacker becomes a Wendigo.

Feral Speed: Can Dash or Dodge as a Bonus Action.

Reactions

Feral Grasp. When a Creature attempts to attack you with a Melee attack make a Wicked Claws attack against them if it hits you Grapple the target,. (Escape DC 24)

Description

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Zylithe

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