Medium Humanoid (Any Race), Any Alignment
Armor Class 12 (15 with mage armor)
Hit Points 99 (18d8 + 18)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
12 (+1)
INT
20 (+5)
WIS
15 (+2)
CHA
16 (+3)
Saving Throws INT +9, WIS +6
Skills Arcana +13, History +13
Damage Resistances Necrotic, Damage from Spells
Senses Passive Perception 12
Languages Any six languages
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Magic Resistance. The archmage necromancer has advantage on saving throws against spells and other magical effects.

Spellcasting. The archmage necromancer is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). The archmage necromancer can cast shield and invisibility at will and has the following wizard spells prepared:

Cantrips (at will): chill touch, light, mage hand, prestidigitation, mending

1st level (4 slots): detect magic, mage armor, ray of sickness, false life

2nd level (3 slots): misty step, ray of enfeeblement

3rd level (3 slots): fireball, animate dead, counterspell

4th level (3 slots): blight, stoneskin

5th level (2 slot): danse macabre, wall of force

6th level (1 slot): circle of death, create undead

7th level (1 slot): teleport, finger of death

8th level (1 slot): clone, maze

9th level (1 slot): Invulnerability

Grim Harvest (1/Turn). When archmage necromancer kills a creature that is neither a construct nor undead with a spell of 1st level or higher, the archmage necromancer regains hit points equal to twice the spell's level, or three times if it is a necromancy spell.

Actions

Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Description

An Archmage Necromancer has tested and devised countless arcane rites and spells, plumbed over old ruins of lost cities and dark catacombs. Some are content with their life's achievements, resolving to settle down within their tower, while others seek new forms of knowledge to bring back to them. Others take on apprentices to pass on their teachings to them away from judging eyes. A few seek a twisted path with the most profaned rites, either achieving lichdom, creating new forms of undead, or amassing undead armies to advance their own agendas.

Necromancers are specialist wizards who study the interactions of life, death and undeath. Some like to dig up corpses to create undead slaves. A few use their powers for good, becoming hunters of the dead and risking their lives to save others.

Monster Tags: NPC

Habitat: Urban

TheBigBadWolf

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