Medium Humanoid (Any Race), Chaotic Evil
Armor Class 17 (Barkskin)
Hit Points 12 (2d8)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
14 (+2)
CHA
11 (+0)
Skills Medicine +4, Religion +2
Condition Immunities Blinded, Charmed
Senses Blindsight 10 ft, Passive Perception 12
Languages Common
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following spells prepared:

Cantrips (at will): Blight Blast, Blighted Scourge, thaumaturgy

1st level (3 slots): Blighted Force, cure wounds, sanctuary

Hive mind. All the blighted ones possess a hive mentality with one another. So generally, where there's one, many follow.

Blighted Scourge: The acolyte has a natural connection to the Blighted Scourge, which they can spread through their spells and natural attacks.

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Description

Acolytes are usually junior members of a clergy, usually answerable to a priest. But these acolytes as just mad men or women who went mad and allowed themself to become Blighted Ones.

Habitat: Urban

GeralTheLag

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