Keen Hearing: The Buneary has advantage on Wisdom (Perception) checks that rely on hearing.
Klutz: The Buneary must succeed at a DC 10 Dexterity saving throw at the end of each of its turns or drop whatever it is holding.
Baby-Doll Eyes: The Buneary chooses one creature within 30 feet that can see it. The target must make a DC 11 Charisma saving throw. On a failed save, the target's next attack roll against the Buneary has disadvantage.
Pound: Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) bludgeoning damage.
Run Away: If the Buneary is targeted by a melee attack, it can use its reaction to move up to half its speed away from the attacker. This movement doesn't provoke opportunity attacks.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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1/28/2024 3:35:31 AM
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4
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1
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1.0
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Coming Soon
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8/12/2024 5:19:05 AM
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5
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2
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1.0
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Coming Soon
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