Keen Hearing and Smell. The Bear has disadvantage on Wisdom (Perception) checks that rely on hearing or smell.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
Drugged Breath (Recharge 5–6). The wolf exhales a blast of Drug wind in a 15-foot cone. Each creature in that area must make a DC 12 Constitution saving throw, taking 18 (4d8) cold damage on a failed save, or half as much damage on a successful one.
The Good Stuff. The bear eats another Mushroom/Powdery Stone or licks a bit of moss to get himself higher.This heals him for 2D4+2.
What is that. The Bear is totally Paranoidand uses his Reaction to give himself 3 AC when a Melee Atack hits him.
Description
This Bear found the good stuff and now he is high and angry.
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