Medium Humanoid, Chaotic Evil
Armor Class 10 Natural
Hit Points 4 (1d6)
Speed
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Senses Passive Perception 10
Languages Common Any language known by its race.
Challenge 0 (10 XP)
Proficiency Bonus +2
Actions

Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage.

Mythic Actions

.

Description

A Vampire Familiar is virtually indistinguishable from a typical commoner of its race, blending seamlessly into society. The only telltale sign of its true nature is a small, discreet tattoo that marks the Vampire to whom it is bound. This tattoo is expertly concealed, requiring a DC 25 search check to discover. However, if the investigator has previously encountered a Vampire Familiar, the difficulty of the check is reduced to DC 18, as they know what to look for.

freebird413

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