| Mod | Save | ||
|---|---|---|---|
| STR | 8 | −1 | −1 |
| DEX | 14 | +2 | +2 |
| CON | 12 | +1 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 11 | +0 | +0 |
| WIS | 13 | +1 | +1 |
| CHA | 16 | +3 | +5 |
Sneak Attack. Once per turn, the courtesan deals an extra 14 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the courtesan that isn't incapacitated and the courtesan doesn't have disadvantage on the attack roll.
Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 3)
Description
Workers of the night come in all shapes and sizes. While typically peaceable, the best workers of the trade stay armed and will not hesitate to defend themselves. Not all who wander are lost, some courtesans are simply making a living while others are forced by circumstance. They are persuasive for the right coin.
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