Medium Humanoid (Dragonborn), Lawful Evil
Armor Class 16 Natural
Hit Points 90 (12d8 + 36)
Speed 30 ft.
STR
18 (+4)
DEX
12 (+1)
CON
17 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
11 (+0)
Saving Throws STR +6, DEX +3, CON +5
Skills Intimidation +2, Perception +4
Senses Passive Perception 14
Languages Common, Draconic
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Reckless. At the start of its turn, Tarkantos can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against him have advantage until the start of his next turn.

Ruthless Hit. (Recharge 6). When Tarkantos hits with a melee attack, he can choose to strike with special viciousness, digging the blade in deep. All damage dice for the attack are treated as having rolled their maximum value.

Actions

Multiattack. Tarkantos makes two attacks with his jawbone great sword.

Jawbone Great Sword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage. 

Fire Breath. (Recharges after a Short or Long Rest). Tarkantos exhales a 30-ft. cone of fire. Each creature in the area must make a DC 13 Dexterity saving throw, taking 10 (3d6) fire damage on a failed save, or half damage on a success.

benpharrison

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