Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.
Spellcasting. The cultist is a 2nd-level spell caster. Its spell casting ability is Wisdom (Spell save DC 11, +3 to hit with spell attacks). The cultist has the following Cleric spells prepared:
Cantrips (at will): Sacred Flame, Thaumaturgy
1st level (3 slots): Inflict Wounds, Shield of Faith
Multiattack. The cultist makes 2 melee attacks
Dagger. Melee or Ranged Weapon attack. +4 to hit, reach 5 ft or racnge 20/60 ft., one creature. Hit 3 (1d4 +1) piercing damage
Description
Cultists swear allegiance to dark powers such as elemental princes, demon lords, or archdevils. Most conceal their loyalties to avoid being ostracized, imprisoned, or executed for their beliefs.
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