Spellcasting.
Spells: Create Bonfire, Fire Bolt, Mending, Alarm, Grease, Jump, Arcane Lock, Heat Metal, Magic Weapon, Arcane Eye, Stoneskin
Countdown; Plants bomb, takes 2 minutes to explode, effects anyone in a 50 foot radius, damage 2d20+5 force
Plant bomb; Effects anyone in a 20 foot radius, damage 1d20+6; needs detonate to trigger bomb force
Charge; Charges limit break by 2
Conductor; throws down a flat beacon 1x1 ft and can conduct a lightning strike to that area. Hit-Dex14. Damage 3d6 - 1 lightning/electricity damage
Grapple: uses grappling hook
Action Melee Attack.
Bonkish-bonker; takes mallet and hits enemy. Hit: +6, damage 2d4+2 in bludgeoning damage
map-smack; smacks enemy with map, Hits twice.Hit +6, damage 1d4-1
Action Ranged Attack.
Grapple shot: Can be used to restrain enemies. Hit: +4, Blunt Shot does 1d4 of damage. Sharp shot does 2d12+2 of damage.
Grenade; Throws grenade +3 to hit, damage 2d12 -2 fire damage + radiant damage
mallet throw; throws mallet. hit +3 damage 2d4+3 Bludgeoning damage
Frost Grenade; Throws cold grenade exploding with ice, shrapnel becomes iceclies. Hit +3, Damage 2d12+3 frost damage. If above 50% Shrapnel does 1d4 of damage.
Acid Grenade: Throws acid grenade, Shrapnel becomes Acid drops. Hit +3, Damage 2D12+3 Acid damage. If above 50% Shrapnel does 1d4 of damage.
Detonate; detonates bomb planted.
Charge (passive); Charges 1 for limit break at the beginning of each turn
Bomb threat: if needed can intimidate with holding the pin of a grenade to scare others
Pretty barf. If Cartogradee is intimidated he can make a constitution saving throw, if above or at 15 he does 1d4 of barf damage
Gangnum style: when he's at a party will automatically start doing the gangnum style
Description
Limit break; After 4 turns glows blue and flashes, Next attack is 2x its normal
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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8/21/2024 6:30:24 PM
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24
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1
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Coming Soon
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