Large Dragon, Any Alignment
Armor Class 14 Natural Armor
Hit Points 180 (15d12 + 80)
Speed 70 ft., Walk 60 ft., Climb 40 ft.
STR
21 (+5)
DEX
19 (+4)
CON
20 (+5)
INT
16 (+3)
WIS
17 (+3)
CHA
22 (+6)
Damage Immunities Acid
Senses Passive Perception 13
Languages --
Challenge 21 (33,000 XP)
Proficiency Bonus +7
Traits

Camouflage. The Changewing can change its scales' patterns and colour to match that of its environment.

Climbing. The Changewings are incredibly adept at climbing.

Prehensile Tail. The Changewings have prehensile tails that the use like an extra limb.

Actions

Acid Blast. Ranged Attack: +8 to hit, reach 10/120ft, 6 targets, Hit: 45 (5d10 + 40) acid damage per blast.

Hypnosis. The Changewing can hypnotise 1 target who can see it. Target rolls a DC23 Wis Check, on a fail target becomes hypnotised and the Changewing takes control of it, on a success nothing happens. A target can choose to redo the roll once each round until the Changewing breaks focus or target succeeds.

Claw. Melee Attack: +6 to hit, reach 5ft. 1 target, Hit: 20 (3d10 + 10) slashing damage.

Bite. Melee Attack: +5 to hit, reach 5ft. 1 target, Hit: 20 (3d10 + 10) piercing damage.

Tail. Melee Attack: +7 to hit, reach 5ft. 1 target, Hit: 15 (2d10 + 10) bludgeoning damage.

Multiattack. You can use Bite twice, Claw once, Tail once, Acid Blast twice, and Hypnosis once.

Habitat: ForestSwamp

ULTRAPRIMUS1912

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