Medium Fey, Chaotic Neutral
Armor Class 17 Natural
Hit Points 98 (14d8 + 28)
Speed 30 ft.
STR
18 (+4)
DEX
20 (+5)
CON
16 (+3)
INT
14 (+2)
WIS
12 (+1)
CHA
18 (+4)
Saving Throws DEX +8, CHA +7
Skills Acrobatics +10, Perception +17, Performance +9
Damage Resistances Bludgeoning and Piercing from nonmagical attacks, Cold
Senses Passive Perception 11
Languages Common, Sylvan Common, Sylvan
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Innate Magic. Aurelia has access to the following spells, using Charisma as her spellcasting ability (spell save DC 17, +9 to hit with spell attacks):

  • At Will: Frostbite, Ray of Frost
  • 3/day each: Ice Knife, Hold Person, Slow
  • 1/day each: Wall of Ice, Cone of Cold
Actions

Dazzling Dance. As a bonus action, Aurelia performs an enchanting dance. Choose one of the following effects:

  • Charming Presence: Each creature of Aurelia’s choice within 30 feet must succeed on a DC 17 Wisdom saving throw or be charmed for 1 minute. While charmed, the target is incapacitated and has a speed of 0.
  • Glacial Burst: Each creature of Aurelia’s choice within 10 feet must make a DC 17 Dexterity saving throw, taking 27 (6d8) cold damage on a failed save, or half as much on a successful one.

Spectral Strike. Aurelia can use her action to make a melee weapon attack with a spectral weapon. On a hit, the target takes 22 (4d10 + 4) radiant damage and must succeed on a DC 17 Constitution saving throw or be stunned until the end of its next turn.

 

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Evasion. If Aurelia is subjected to an effect that allows her to make a Dexterity saving throw to take only half damage, she instead takes no damage if she succeeds on the saving throw, and only half damage if she fails.

 

Legendary Actions

Legendary Actions. Aurelia can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Aurelia regains spent legendary actions at the start of her turn.

  • Spectral Slash. Aurelia makes a melee weapon attack.
  • Frost Wave (Costs 2 Actions). Aurelia releases a wave of icy energy in a 20-foot radius centered on herself. Each creature in that area must make a DC 17 Constitution saving throw, taking 18 (4d8) cold damage on a failed save, or half as much on a successful one.
  • Dance of the Frostbound (Costs 3 Actions). Aurelia performs a mesmerizing dance, creating a swirling field of magical ice around her. All creatures within a 30-foot radius must make a DC 17 Dexterity saving throw, taking 27 (6d8) cold damage and becoming restrained by ice until the end of their next turn on a failed save, or taking half damage and not being restrained on a successful one.
Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Monster Tags: fey

HexRequiem

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