Tiny Celestial, Lawful Good
Armor Class 10 (natural armor)
Hit Points 1 (1d4 - 1)
Speed 20 ft., Fly 60 ft.
STR
12 (+1)
DEX
8 (-1)
CON
8 (-1)
INT
10 (+0)
WIS
4 (-3)
CHA
4 (-3)
Saving Throws STR +3, INT +2
Senses Truesight 120 ft., Passive Perception 12
Languages Telepathy 100 ft.
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Limited Telepathy. The couatl can magically communicate simple ideas, emotions, and images telepathically with any creature within 100 feet of it that can understand a language.

Shielded Mind. The couatl is immune to scrying and to any effect that would sense its emotions, read its thoughts, or detect its location.

Actions

Attack Restriction. The couatl (familiar) has only one action per turn; constrict, bite, or taking other actions as normal.

Constrict. Melee Weapon Attack: +5 to hit, reach 5 ft., one small or smaller creature. Hit: 1 bludgeoning damage, and the target is grappled (escape DC 10). Until this grapple ends, the target is restrained, and the couatl can't constrict another target.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 slashing damage.

Change Shape. One per day, the couatl (familiar) can spend one minute to polymorph into a beast form that resembles a cat (speed 40 ft., climb 30 ft.), an owl (5 ft., fly 60 ft.), or a poisonous snake (30 ft., swim 30 ft.), or back into its true form. Its statistics are the same in each form, except for the speed changes noted. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Previous Versions

Name Date Modified Views Adds Version Actions
9/12/2019 4:20:04 PM
18
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Habitat: ForestMountain

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