Armor Class
12
(leather tunic)
Hit Points
150
(7d20 + 10)
Speed
30 ft.
STR
13
(+1)
DEX
17
(+3)
CON
16
(+3)
INT
14
(+2)
WIS
15
(+2)
CHA
18
(+4)
Skills
Intimidation +2
Damage Vulnerabilities
Fire, Slashing
Senses
Passive Perception 12
Languages
Human, Common
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Pack Tactics. Urhur has advantage on an attack roll against a creature if at least one of Urhur's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Mace. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 1) bludgeoning damage.
Heavy Crossbow. Ranged Weapon Attack: +1 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.
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