Keen Smell and Hearing The Alpha Tick Tick has advantage on Wisdom (Perception) checks that rely on smell and hearing.
Pack Tactics. The Alpha Tick Tick has advantage on an attack roll against a creature if at least one of the Alpha Tick Tick's allies is within 5 feet of the creature and the ally isn’t incapacitated.
Tunneler. The Alpha Tick Tick can burrow through solid rock at half its burrowing speed and leaves a 10-foot-diameter tunnel in its wake.
Blind Senses. The Alpha Tick Tick can't use its blindsight while deafened and unable to smell.
Multiattack. The Alpha Tick Tick makes three stab attack or one stab and one bite attack.
Stab. Melee Weapon Attack: +7 to hit, reach 10 to 15 ft., one target. Hit: 16 (4d6 + 4) piercing damage.
Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
Piercing Attack (Recharge 5–6). The Alpha Tick Tick stabs out in a 5-foot by 15-foot line. Each creature in that area must make a DC 15 Dexterity saving throw, taking 27 (5d10) piercing damage on a failed save and are , or half as much damage on a successful one.
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