Medium Beast, Chaotic Evil
Armor Class 12
Hit Points 27 (5d8 + 5)
Speed
STR
12 (+1)
DEX
14 (+2)
CON
12 (+1)
INT
3 (-4)
WIS
10 (+0)
CHA
5 (-3)
Senses Passive Perception 12
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Corrupting Touch: Any creature that touches the opossum or hits it with a melee attack while within 5 feet must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw a the end of each of its turns, ending the affect on a success. 

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. 

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage. 

Reactions

Feign Death: When the opossum takes damage, it can use its reaction to drop to 0 hit points and appear dead. It regains 1 hit point after 1 minute unless it takes damage at 0 hit points.

Habitat: Forest

micahcsmith

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