Large Beast, Chaotic Evil
Armor Class 13 Natural
Hit Points 95 (10d10 + 40)
Speed
STR
21 (+5)
DEX
10 (+0)
CON
19 (+4)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)
Damage Resistances Necrotic
Senses Darkvision 60 ft, Passive Perception 14
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Keen Smell: The bear has advantage on Wisdom (Perception) checks that rely on smell.

Corrupting Presence: Any creature that starts its turn within 10 feet of the bear must succeed on a DC 14 Constitution saving throw or be poisoned until the start of it's next turn.

 

Actions

Multiattack: The bear makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 6) piercing damage 7 (2d6) necrotic damage.

Claws. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage 7 (2d6) necrotic damage.

Corrupting Roar (Recharge 5-6). The bear emits a terrifying roar. Each creature within 30 ft of the bear that can hear it must succeed on a DC 14 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, with disadvantage if the bear is within line of sight, ending the effect on itself on a success.

Habitat: Forest

micahcsmith

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