Armor Class
13
Natural
Hit Points
26
(5d8 + 6)
Speed
20 ft., Fly 50 ft., Climb 20 ft.
STR
12
(+1)
DEX
14
(+2)
CON
14
(+2)
INT
5
(-3)
WIS
12
(+1)
CHA
5
(-3)
Saving Throws
DEX +4
Skills
Perception +4, Stealth +4
Senses
Darkvision 60, Passive Perception 11
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Blood Frenzy. The anophiloi gains advantage on any attack against a target that has another Anophiloi attached to it..
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage. any target hit by this attack has the anophiloi attach itself to its body. While attached, the target loses 1d8 + 2 HP due to blood loss.
Description
These insects inhabit underground areas.
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