Huge Beast, Chaotic Neutral
Armor Class 15 (natural armor)
Hit Points 126 (32d20 + 55)
Speed 0 ft., Swim 50 ft.
STR
21 (+5)
DEX
17 (+3)
CON
21 (+5)
INT
19 (+4)
WIS
15 (+2)
CHA
15 (+2)
Saving Throws DEX +7
Skills Perception +3
Damage Vulnerabilities Cold
Damage Resistances Acid, Poison
Damage Immunities Bludgeoning
Condition Immunities Charmed, Paralyzed
Senses Blindsight 60 ft., Passive Perception 13
Languages Whatever language the character is talking
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Hidden Chance. The Bogmaw has advantage on melee attack rolls against any creature that is stunned or paralyzed.

Soft Body. Blunt attacks do not do any damage towards the Bogmaw.

Water Breathing. The Bogmaw can breathe only underwater.

 

Actions

Stab. Melee Weapon Attack: +9 to hit, reach 5 ft., two target. Hit: 22 (3d10 + 6) piercing damage.

Absorb. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 18(3d10 + 6) acid damage.

Reactions

 

Legendary Actions

Leader. When HP below 25% can call  3-5 smaller Bogmaw's to aid them. Depending on role (1d20).

Description

A Bogmaw is 30 feet long and normally found in swamps. Cautious , it preys on small or dead creatures, including rabbits and deer or the occasionable human.

Monster Tags: leader

Habitat: SwampUnderwater

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