Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.
Web Walker. The spider ignores movement restrictions caused by webbing.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 9 (1d10 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 15 (3d8) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Description
The canopy recluse is hunter and at eight feet from toe to toe, there isn't much it can't make a meal of. These deadly creatures blend into the backdrop of backdrop of pine needles. They can create webbing, but do so only to create a nest where they reside after big meals or are otherwise in need of a long rest.
A nearby wanderer may not even realize they are moving on the camouflaged web, but the spider's web sense will alert the arachnid to a stranger's presence.
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