Armor Class
13
(armor scraps)
Hit Points
26
(4d8 + 8)
Speed
30 ft.
STR
10
(+0)
DEX
14
(+2)
CON
15
(+2)
INT
6
(-2)
WIS
8
(-1)
CHA
5
(-3)
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Understands all languages it knew in life but can't speak
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Deathless: The Bloody Skeleton is destroyed when reduced to 0 Hit Points, but it returns to unlife 1 hour later allowing its Regeneration to resume healing it. A Bloody Skeleton can be permanently destroyed only if it is destroyed by Radiant Damage, in an area of the Hallow spell, or if its remains are sprinkled with a vial of Holy Water.
Actions
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Description
Shambling bones come towards you, covered in eerie veins of dark energy.
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