Armor Class
12
Hit Points
7
(2d4 + 2)
Speed
10 ft.
STR
3
(-4)
DEX
15
(+2)
CON
13
(+1)
INT
12
(+1)
WIS
14
(+2)
CHA
13
(+1)
Skills
Perception +4, Stealth +6
Senses
Darkvision 30 ft., Passive Perception 14
Languages
Common, Sylvan
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Fey Ancestry. The hobb has advantage on saving throws against being charmed, and magic can't put it to sleep.
Innate Spellcasting. The hobb’s innate spellcasting ability is Charisma (spell save DC 11). The hobb can innately cast the following spells, requiring no material components:
At will: mending, minor illusion
1/day each: animal friendship, purify food and drink
Actions
Slam. Melee Weapon Attack: -2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
8/25/2024 8:52:54 AM
|
5
|
1
|
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|
Coming Soon
|
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