Armor Class
12
Natural armor
Hit Points
9
(2d6 + 2)
Speed
20 ft., The tentacle cannot leave water.
STR
8
(-1)
DEX
14
(+2)
CON
12
(+1)
INT
3
(-4)
WIS
10
(+0)
CHA
4
(-3)
Skills
Stealth +4
Damage Resistances
Acid
Senses
Blindsight 30 Ft. (blind beyond this radius), Passive Perception 10
Languages
Deep speech, but cannot speak.
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Amorphous. The tentacle can move through a space as narrow as 1 inch wide without squeezing.
Actions
Bash. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Acid Spray (Recharge 5-6). Ranged Weapon Attack: +4 to hit, range 15/30 ft., one target. Hit: 4 (1d8) acid damage.
Description
This creature appears as a slick, pulsating appendage covered in a translucent, mucous membrane that secretes a potent acid. It is adorned with patches of strange, luminescent fungi and emits a faint, eerie glow in the darkness. The Acidic Tentacle is capable of extending several feet to spray a corrosive acid that can dissolve metal and flesh alike.
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