Medium Humanoid (Human), Lawful Neutral
Armor Class 16 Chain Mail
Hit Points 65 (10d8 + 20)
Speed 25 ft.
STR
17 (+3)
DEX
11 (+0)
CON
14 (+2)
INT
12 (+1)
WIS
13 (+1)
CHA
10 (+0)
Saving Throws STR +5, CON +4
Skills Intimidation +3, Survival +4
Damage Resistances Cold
Senses Passive Perception 11
Languages Northern Tongue Norse, Common
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Cold Blooded. Bjorn has resistance to cold damage and doesn’t suffer the effects of extreme cold environments as described in the DMG. Veteran’s Insight. Bjorn can add his proficiency bonus to any Wisdom (Insight) check he makes that he isn’t already proficient in.

Battle-Hardened. Bjorn has advantage on saving throws against being frightened or charmed.

Actions

 Multiattack. Bjorn makes two attacks with his battleaxe.

Battleaxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 3) slashing damage, or 9 (1d10 + 3) slashing damage if used with two hands.

Throwing Axe. Ranged Weapon Attack: +6 to hit, range 20/60 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Leadership (Recharges after a Short or Long Rest). For 1 minute, Bjorn can utter a special command or warning whenever a nonhostile creature that can see or hear him makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand Bjorn

Bonus Actions

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Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

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Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Bjorn, known as ‘the Cold Blooded,’ is a legendary figure in Thorsfjord. His stoic demeanor and formidable presence are as much a part of him as the faded symbols of victory on his cloak. In his youth, his strength was unmatched, and tales of his exploits are still told around firesides. Now older, he sits by the fire, nursing a tankard of ale, his large, frost-covered axe never far from his side. His eyes, though aged, still hold the fierce determination of a warrior born.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: ArcticCoastalMountain

Khaos87NC63923

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