Armor Class
7
Natral Armor
Hit Points
10
(2d10)
Speed
6 ft., Swim 25 ft.
STR
2
(-4)
DEX
8
(-1)
CON
6
(-2)
INT
2
(-4)
WIS
6
(-2)
CHA
16
(+3)
Senses
Passive Perception 8
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
The Axolotl has the following special trait.
Spellcasting. The Ancient Axolotl is a 1-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The Ancient Axolotl has following spells prepared:
Cantrips (at will): Cure Wounds (which it can cast as a Cantrip, and only on it's self)
Actions
The Axolotl can take the following actions
Typical actions. Attack. Cast a Spell. Dash (Only in water). Dodge. Hide.
Bite. Melee Attack, +2 to hit, 1(1d4-1) Piercing Damage on hit.
Tail whip. Melee Attack, +0 to hit, 1(1d6-2) Bludgeoning Damage on hit.
Description
Axolotls are gentle and hard to anger, but if you do anger them they will attack.
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