Unfaltering. Arco Angelo cannot be magically put to sleep.
Magic Weapons. Arco Angelo's weapon attacks are magical
Crossbow Expert. Arco Angelo ignore the loading property of their Heavy Crossbows. They gain a +2 bonus to their ranged attack rolls and being within 5 ft of a hostile creature does not impose disadvantage on their ranged attack rolls (already included in the creatures statistics).
Slowing Shot. Whenever Arco Angelo hits a creature with a Heavy Crossbow attack and deals damage to it for the first time on their turn, the targets movement speed is decreased by 10 ft until the beginning of Arco Angelo's next turn
Multiattack. Arco Angelo makes two attacks with it's Heavy Crossbow
Heavy Crossbow. Ranged Weapon Attack: +9 to hit, range 100/400 ft., one target. Hit: 10 (1d10 + 5) piercing damage.
Reposition. Arco Angelo may take the Disengage action as a Bonus Action
Steady Aim. Arco Angelo may use it's Bonus Action to grant advantage to all ranged attack rolls it makes until the end of it's turn . It may not move on the same turn that it uses this ability.
Evade: When Arco Angelo is hit by an attack from an attacker it can see, it may use it's reaction to halve the damage it takes and then it may move up to half it's movement speed. This movement does not provoke opportunity attacks.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
8/25/2024 10:13:54 PM
|
1
|
1
|
--
|
Coming Soon
|
Comments