Armor Class
16
(leather armor)
Hit Points
24
(2d8 + 2)
Speed
30 ft., Fly 45 ft.
STR
11
(+0)
DEX
16
(+3)
CON
12
(+1)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Senses
Passive Perception 10
Languages
Any one language (usually Common)
Challenge
1 (200 XP)
Proficiency Bonus
+2
Actions
Multiattack. The Wind Ranger makes two Talon attacks.
Talon. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 4 (1d8 + 3) slashing damage.
Light Crossbow. Ranged Weapon Attack: +5 to hit, range 80 ft./320 ft., one target. Hit: 5 (1d8 + 3) piercing damage.
Description
Kite Rangers are the Captains outriders. Blessed with kite-like constructs they soar the warm winds of the Sali'th Ohdan searching for easy prey. From far away they may be mistaken for large vultures circling over a potential meal.
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