Armor Class
10
(natural armor)
Hit Points
15
(2d10)
Speed
15 ft., Fly 20 ft.
STR
13
(+1)
DEX
11
(+0)
CON
10
(+0)
INT
3
(-4)
WIS
3
(-4)
CHA
6
(-2)
Skills
Perception +8
Senses
Darkvision 60 ft., Passive Perception 18
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
Horns. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage.
Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Fire Breath (Recharge 6). The dragon head exhales fire in a 5-foot cone. Each creature in that area must make a DC 11 Dexterity saving throw, taking 9 (2d8) fire damage on a failed save, or half as much damage on a successful one.
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