Unkillable: the average monster on dnd beyond cannot die or take damage
Object Generation: the average monster on dnd beyond can create any item(s) at will, with no limit, and can create items that previously did not exist
Action surge but... better: the average creature on dnd beyond has infinite actions, bonus actions, and reactions
Skilled: gains + 999999999999999999999999999999999999 to every skill
Spellcasting. The average monster on dnd beyond is a 999999999-level spellcaster. Its spellcasting ability is 99999999 (999999999+# 9999999999). The average monster on dnd beyond has all spells prepared, and can create new spells to use at will
Kill. Kill a creature
Heal: heal any amount of creatures to full, even if dead
Debuff: place any negative status effects on any amount of creatures
Harm: do any amount of damage to any amount of creatures
Buff: place any positive status effects on any amount of creatures
Actions and bonus actions are interchangeable
Kill: when another creature exists, the average monster on dnd beyond may kill it
Teleport: whenever it wants, the average monster on dnd beyond may teleport anywhere
Revive: the average creature on dnd beyond may heal to full or revive any creature, including itself, at will.
Wish: the average monster on dnd beyond can cast wish at will
. Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
an all powerful entity weaker than 90% of the things on here, purely because I am not typing "9" 87 trillion times
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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