Claw: He snap claw at you. You take 1d4 Piercing, 1d4 Bludgeoning,1d4 Slashing, 1d4 Cold, 1d4 Fire, 1d4 , 1d4 Lightning, 1d4 Thunder, 1d4 Poison, 1d4 Acid, 1d4 Necrotic, 1d4 Radiant, 1d4 Force, 1d4 Psychic
𝓣𝓗𝓔 𝓐𝓛𝓜𝓘𝓖𝓗𝓣𝓨 𝓢𝓛𝓐𝓢𝓗 𝓞𝓕 𝓑𝓛𝓞𝓞𝓓 𝓐𝓢 𝓐𝓛𝓛 𝓗𝓔𝓛𝓛 𝓑𝓡𝓔𝓐𝓚𝓢 𝓛𝓞𝓞𝓢𝓔: You take 1d3.7 damage
Shell: When is got hurt, the shell will open. Dealing 2d1.5 damage and makes enemy sleepy
He himslef is ledgenary
He himself is mythic
Description
He is 𝒫 𝐸 𝒜 𝒦 form. This dude has evolved over billions of years into the perfect form of crab. He have big shell, big claw, big meat, and big brain.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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