Calamitous Arsenal. All of Calasmos' attacks deal an additional 20 necrotic damage.
Ancient of Chaos(5/day). As a reaction to a creature within 50ft of Calasmos making an ability check, saving throw, or attack roll, He can cause the creature to roll a d10, subtract 5 from the roll, and add the total to their d20 roll, regardless of if it was a negative.
Fatherly Bond. In the event that Timothy (A different monster I created) Is slain, Calasmos immediately takes 62 (4d20 + 20) psychic damage. From then on Calasmos loses this trait.
Multi Attack. Calasmos makes 2 melee weapon attacks, and an Eldritch Beam.
Slam. Melee Weapon Attack: +19 to hit, reach 10 ft., 1 target. Hit: 62 (5d20 + 10) Bludgeoning damage, plus 20 necrotic damage.
Eldritch Beam. Ranged Spell Attack: +17 to hit, range 200 ft., 1 target. Hit: 24 (4d8 + 8) Force damage, plus 20 necrotic damage.
Primordial Bang(3/day). Calasmos Emits a explosion from himself. Every creature within 100ft that is not an elemental must make a DEX save (DC 27) and on a fail take 29 (2d20 + 8) Force damage, or half as much on a Fail.
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