Medium Swarm of Medium beasts, Typically Lawful Neutral
Armor Class 13 natural
Hit Points 25 (4d4 + 2)
Speed 20 ft.
STR
6 (-2)
DEX
12 (+1)
CON
10 (+0)
INT
18 (+4)
WIS
8 (-1)
CHA
4 (-3)
Saving Throws DEX +3, INT +6
Damage Vulnerabilities Fire
Damage Resistances Acid
Condition Immunities Grappled, Poisoned, Restrained
Senses Tremorsense, Passive Perception 17
Languages All any 1 other language of your choosing, Celestial, Common, Primordial can understand most languages but can not speak its self, this creature can communicate with anyone who has one of its centipedes in there ear (this centipede is incapable of attacking the player)
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Special Trait Name. can regenerate there body if 1 centipede remains and retains all the memory's of the previous swarm

Spellcasting. The [Cloaked Hivemind] is a 5-level spellcaster. 

 

Actions

Action Name. swarm attacks

Action Melee Attack. can bite you with its swarm

Action Ranged Attack. this creature can shoot venom up to 5 feet

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

a cloaked swarm of insects often kind by nature willing to help when ever the need arrives often acts as the court wizard of willing lords and kings

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
10/1/2024 1:47:26 AM
4
1
1
Coming Soon

Monster Tags: NPChumanoidAbominations

Habitat: UnderdarkUrban

lopside231324

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