Reckless. At the start of its turn, Conan can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.
Greatsword. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (3d10 + 8) slashing damage.
Brave. Conan has advantage on saving throws against being frightened.
Shove.
Grapple.
Enter or end Rage.
Leaving Conan's reach,it triggers its opportunity attack
Parry. Conan adds 3 to its AC against one melee attack that would hit it. To do so, Conan must see the attacker and be wielding a melee weapon.
Description
A powerful warrior seeks to avenge the genocide of his people and the murder of his parents at the hands of a snake cult.
Unpredictable berserkers come together in war parties and seek conflict wherever they can find it.
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