Spellcasting. The apprentice is a 1st-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). The Apprentice has following Artificer spells prepared:
Cantrips (at will) 2 of: Artificer spell list: acid splash, create bonfire, dancing lights, fire bolt, frostbite, guidance, light, mage hand, magic stone, mending, message, poison spray, prestidigitation, ray of frost, resistance, shocking grasp, spare the dying, thorn whip, thunderclap
1st level (2 slots): [Tooltip Not Found], cure wounds, identify
Proficient In: Tinker's and one other type of artisans tools. Common and one other language.
+1 Short Sword (made by self, enchantment will disappear after death). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) bludgeoning damage.
Description
Apprentices are part of a master artificers laboratory, taking orders from more competent artificers. They perform a variety of functions in the laboratory and have spells that they can channel through there
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