Brave. The Brigand Lieutenant has advantage on saving throws against being frightened.
Brute. A melee weapon deals one extra die of its damage when the Brigand Lieutenant hits with it (included in the attack).
Multiattack. The Brigand Lieutenant makes three melee attacks or two ranged attacks.
Frost Brand Longsword. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. Hit: 11 (2d8+1d6+ 4) slashing damage, or 13 (2d8+1d6+ 4) slashing damage if used with two hands to make a melee attack.
When you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage. In addition, while you hold the sword, you have resistance to fire damage.
In freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
When you draw this weapon, you can extinguish all non-magical flames within 30 feet of you. This property can be used no more than once per hour.
Shield Bash. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.
Parry. The Brigand Lieutenant adds 3 to its AC against one melee attack that would hit it. To do so, the Brigand Lieutenant must see the attacker and be wielding a melee weapon.
Description
Brigand Lieutenant
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