AC
11
Initiative
+0 (10)
HP
13
(2d8 + 4)
Speed
40 ft.
Mod | Save | ||
---|---|---|---|
STR | 13 | +1 | +1 |
DEX | 11 | +0 | +0 |
CON | 14 | +2 | +2 |
Mod | Save | ||
---|---|---|---|
INT | 2 | -4 | -4 |
WIS | 9 | -1 | -1 |
CHA | 5 | -3 | -3 |
Senses
Passive Perception 9
Languages
--
CR
1/4 (XP 50; PB +2)
Actions
Gore. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Piercing damage. If the target is a Medium or smaller creature and the boar moved 20+ feet straight toward it immediately before the hit, the target takes an extra 3 (1d6) Piercing damage and has the Prone condition.
Bloodied fury sounds kinda cool.
reet reet reeet
Very strong with new druid at low levels, since now you get temp HP instead of taking the monsters HP, so you'll get the advantage very easy.
We gonna make some Boar Stew!