AC
12
Initiative
+2 (12)
HP
5
(1d8 + 1)
Speed
40 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 13 | +1 | +1 |
| DEX | 14 | +2 | +2 |
| CON | 12 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | -4 | -4 |
| WIS | 12 | +1 | +1 |
| CHA | 7 | -2 | -2 |
Skills
Perception +5
Senses
Darkvision 60 ft., Passive Perception 15
Languages
--
CR
1/8 (XP 25; PB +2)
Actions
Bite. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.







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Posted Sep 3, 2024Now that's a proper handsomeness
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Posted Sep 21, 2024they took my mans keen smell
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Posted Sep 27, 2024They gave your mans guaranteed Prone infliction on hit with no save lmao;
Besides, he may be missing features, but he can just make up for it with spells.
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Posted Dec 27, 2024the garnte prone is because anything size lager or small if is bitten in the butt will fall to the ground
this is also know as a wheelchair for a gnome or dwarf
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Posted Feb 5, 2025If the pic aint broke, don't fix it.
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Posted Mar 21, 2025I think for all monsters that had Keen smell, they replaced it with expertise in Perception. It's probably not as strong, but I think it was so the DM didn't have to constantly be thinking about if a Perception check uses smell or sound.
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Posted May 9, 2025Halflings riding these dogs into battle.
My PC who has an intense fear of dogs:
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Posted Jun 13, 2025So where are the rules that EXPLICITLY says that trained Mastiff know commands? Cause my dm not allowing it as a war pet or hound.