Large Beast, Neutral
Armor Class 18
Hit Points 136 (13d10 + 65)
Speed 40 ft., Fly 60 ft.
STR
20 (+5)
DEX
14 (+2)
CON
20 (+5)
INT
3 (-4)
WIS
12 (+1)
CHA
6 (-2)
Saving Throws STR +8, CON +8
Damage Resistances Acid
Senses Tremorsense 10 feet, Passive Perception 14
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Actions

 Multiattack: The Buffalo Chicken makes three attacks: one with its Ram, one with its Kick, and one with its Trample.

 Ram: Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage.

 Kick: Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.

 Trample: Melee Weapon Attack: +9 to hit, reach 5 ft., one prone target. Hit: 21 (3d10 + 5) bludgeoning damage.

 Sauce Me Up (Recharge 5-6): The Buffalo Chicken releases a burst of acidic sauce in a 10-foot radius around itself. Each creature in the area must make a DC 17 Dexterity saving throw, taking 27 (6d8) acid damage on a failed save, or half as much damage on a successful one. The sauce-covered area becomes difficult terrain for the next minute, and any creature that starts its turn in the area takes 9 (2d8) acid damage.

Reactions

Sauce Splatter. When the Buffalo Chicken takes damage, it can use its reaction to spray a small burst of sauce at the attacker. The attacker must make a DC 17 Dexterity saving throw or take 9 (2d8) [acid] damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

The Buffalo Chicken is a fearsome hybrid of avian and bovine features. Its thick hide is tough as leather, providing formidable protection, while its massive buffalo wings give it an unexpected agility in the air. When threatened, it can unleash a torrent of burning sauce that sticks to its foes, causing ongoing damage and making the ground treacherous to navigate.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

OlvidoInsomne

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